AI Insights · Timothy · April 2022
Top 5 Android Racing Games in the US - Q1 2022
Discover the performance of the top 5 racing games on Android in the United States during the first quarter of 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 racing games on Android in the United States showcased notable performance metrics. Here’s a breakdown of their trends in weekly downloads, revenue, and active users, based on data from Sensor Tower.
Race Master 3D - Car Racing from SayGames Ltd saw a varied performance. Weekly revenue showed a steady increase, peaking at around $5.3K in the week of January 31. Downloads started strong with 166K in late December and fluctuated, ending at approximately 92K in late March. Active users began at 410K and experienced a slight decline, stabilizing around 352K by the end of the quarter.
aquapark.io by VOODOO experienced consistent weekly revenue, peaking at $164 in the week of January 31. Downloads reached their highest point at 102K in mid-January but gradually decreased to about 35K by the end of March. Active users followed a similar trend, starting at 345K and peaking at 582K in late January before settling around 342K.
Muscle Race 3D from GOODROID, Inc. had modest weekly revenue, reaching a high of $32 in early March. Downloads showed a notable increase from 26K in late January to 64K in late February. Active users saw growth from 86K in late December to a peak of 106K in mid-March, ending the quarter at 100K.
Epic Race 3D – Parkour Game by CASUAL AZUR GAMES had a stable weekly revenue, varying between $44 and $95 throughout the quarter. Downloads fluctuated, peaking at 44K in late February and stabilizing around 31K in late March. Active users ranged from 173K in late December to 129K by the end of March.
Mario Kart Tour from Nintendo Co., Ltd. demonstrated strong weekly revenue, peaking at $125K in late December. Downloads varied, reaching a high of 46K in mid-March. Active users started at 265K in late December, showing a slight decline but stabilizing around 219K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.